Archives for January 2011

Desktop Publishing

Desktop Publishing is a modern printing process that uses personal computers and design software to create and edit layouts for producing all kinds of materials, including: logos, books, magazines, brochures, flyers, and newsletters.

Desktop Publishing allows computer users to have access to traditional printing processes. Although this electronic medium offers personal computer users greater access to creating printed materials, there is still a need to understand the importance of applying basic design fundamentals such as space, texture, color, line elements, balance and rhythm to a design layout.

Each technological innovation attempts to improve upon existing technologies and processes. It is important to understand the origin of terminologies and protocols in desktop publishing to better appreciate their significance. Though the modern personal computer allows an individual to produce printed materials, the quality of thatproduct will depend on an understanding of the elements and principle of design

Different types of desktop publishing software are available. Programs such as Photoshop, Illustrator, Indesign and Flash are just some of the tools that are used in the Desktop Publishing programs at Point Park University in its IMC program (IMC 306 & 315). This high-end software for professional and high-volume use is used by freelance graphic designers, corporations, print shops, graphic design firms. Despite the different types of software, different types of documents created, and where the software is used, all these fall under the wings of desktop publishing.

Joe Roenker

Joe has been teaching Intro to Desktop Publishing (IMC 306) and Advanced Desktop Publishing (IMC 315) since Spring 2010. He believes that all students do not learn in the same manner and other influences may impact the classroom-learning environment. The establishment of multiple intelligence of students may yield thoughtful responses regarding their engagement in learning, and further illustrates the avenues of pursuit for adjusting the learning environment to fit the students’ learning needs. Identifying and adjusting to different learning styles is a practice that Joe instills into every lesson.

Joe received an Associate Degree in Visual Communications from The Art Institute of Pittsburgh, Bachelor’s of Science from Point Park University, and Master’s in Art Education from Carlow University and has taught Desktop Publishing at CCAC, Art Institute Online and other technical colleges in the Pittsburgh area. He works as a freelance graphic artist and resides in Indiana Township, PA with wife Amy, daughter Olivia and dog Maxx.

Rich Werner

Professor Richard E. Werner received his Juris Doctorate from The John Marshall School in Chicago in 1979.  Since May 1981, he has served Point Park University as an adjunct professor.  He instructs undergraduate students in Law and Ethics of Corporate Communication offered by the School of Communication in its Integrated Marketing and Communications Program.  He also instructs undergraduate students on the following courses offered by the School of Business: Business Communication and Research, Business Law I, Business Law II, Business Negotiating and Practical Legal  Applications in Business.

From 1979 to 2001, Professor Werner practiced law privately in the areas of personal injury, estate planning, estate administration, and business litigation. He also served five years on the staff of Judge John P. Hester of the Superior Court of Pennsylvania where he researched and drafted court opinions on a wide range of civil and criminal issues that were on appeal.  Professor Werner now is employed full-time as staff corporate counsel for The Buncher Company, a commercial real estate developer in western Pennsylvania.  In this corporate position, he drafts commercial leases, license agreements, and easement agreements; and provides legal advice on matters involving human resources, construction contracts, insurance, real estate development, zoning, and municipality law.

Advertising: what is it?

Exactly how much money is spent on advertising every year in the USA, is a difficult question as one will get different answers from different folks. According to AdAge the US spent $149 billion in 2007, which equated to $4,717 per SECOND!

$4,717 every second of every minute, every hour, every day! How long is it going to take college graduates before they earn that kind of money per MONTH? The irony is that advertisers spend that kind of money while they have no idea how advertising works. What we do know is that  “it works in some definable ways well enough to make more effective advertising” (Richard Vaughn, 1986).

What is effective advertising? According to David Ogilvy (1911 – 1999), the Father of Advertising, the purpose of advertising is to sell, NOT to entertain. Ogilvy stated that advertisers would not spend that kind of money (nearly $5,000/second) to entertain consumers because if consumers want to be entertained, they have to fork out money … if one wants to see U2 in concert, one has to reach deep into one’s pockets to pay for admission. U2 is NOT going to pay you to attend one of its concerts! Ogilvy was responsible for some of the best advertising ever, the most memorable being his Rolls Royce ad (“At 60 miles per hour …) and the man with the patch for Hathaway shirts.

Leo Burnett (1891 – 1971) created characters such as Tony the Tiger, Morris the Cat, Charlie the Tuna and the Jolly Green Giant to sell products. When he was warned that these characters would move consumers away from the advertising, he responded that, to the contrary, they would pull consumers INTO the advertising, hence the strategy being called empathy!

The strategy of Rosser Reeves (1910 – 1984) was called USP: Unique Selling Proposition. According to his strategy, one had to find a unique element of each product and hammer away at it in the advertising. The most successful example of this strategy was M&Ms’ “Melt in your mouth, not in your hands.”

Given the meaning of the word unique (one of a kind) and that very little (if any) is unique in the 21st century, many will argue that this strategy has become obsolete? Not so fast … by simply substituting “unique” with “one,” this strategy still warrants its place among the best. All one has to do is to hone in on a selling point, which a competitor may possess, but did not capitalize on … thus, a pre-emptive strategy.

Everyone knows the wonderful Beetle advertising of the 60s and 70s. This advertising which was voted the best ever, was the brain child of Bill Bernbach (1911 – 1982) and based on his “Honesty with a twist” strategy: never lie, he said, simply stretch the truth a little. With his Art Director, Helmut Krone, the Bernbach/Krone team left a legacy of advertising that we will most probably never see again … oh, where are the days?

The foregoing are examples of the four greatest advertising practitioners in advertising history.  It has been 27 years since the last one (Reeves) died. The time has come for more greats … could YOU be the next one?